mob-sakai

mob-sakai

@mob-sakai
WFS, Inc. Tokyo, Japan
2872
Followers
13
Following
67
Public Repos
0
Private Repos

Language Breakdown

Lines of code distribution across 61 owned repositories

237.6M Total LOC
C#
160,887,688 lines
67.7%
N/A
Visual Basic .NET
73,139,066 lines
30.8%
N/A
ShaderLab
1,787,836 lines
0.8%
N/A
HLSL
922,478 lines
0.4%
N/A
PowerShell
277,912 lines
0.1%
N/A
Other
605,951 lines
0.3%
N/A
I

I-Shaped Developer

I-shaped

Specialist — deep expertise in C#

C#
Visual Basic .NET
ShaderLab
HLSL
PowerShell

Collaboration Network

Global Impact visualization

LIVE
mob-sakai
0 active collaborators

Repos

67

PRs

0

Growth

+18%

Top Collaborators

No collaborator data yet.

Coding Streak

Contribution activity over the past year

6 days
1,855
Contributions
197
Commits
6
Pull Requests
Jun Jul Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun
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Based on GitHub activity
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Top Repositories

UIEffect

UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to decorate your UI with a unique visual style!

7368 925
C#
ParticleEffectForUGUI

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

5801 748
C#
SoftMaskForUGUI

Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!

2746 320
C#
UnmaskForUGUI

A reverse masking solution for uGUI element in Unity.

979 88
C#
UpmGitExtension

This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.

810 81
C#
ShinyEffectForUGUI

Shiny effect of uGUI, which does not need mask or normal map.

454 68
C#
CSharpCompilerSettingsForUnity

Change the C# compiler (csc) used on your Unity project, as you like!

299 23
C#
GitDependencyResolverForUnity

This plugin resolves git url dependencies in the package for Unity Package Manager. You can use a git url as a package dependency!

269 36
C#
CompositeCanvasRenderer

CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!

206 12
C#
StaticBluredScreen

Non-realtime (=static) screen blur for Unity. Easy to use background for dialogs.

205 28
C#

Open Source Impact

Contributions to external projects

72 merged PRs
Contributed to 1 repositories